Index: DamEngine/trunk/src/Deltares.DamEngine.Data/Geometry/Routines2D.cs
===================================================================
diff -u -r3850 -r3854
--- DamEngine/trunk/src/Deltares.DamEngine.Data/Geometry/Routines2D.cs (.../Routines2D.cs) (revision 3850)
+++ DamEngine/trunk/src/Deltares.DamEngine.Data/Geometry/Routines2D.cs (.../Routines2D.cs) (revision 3854)
@@ -429,7 +429,7 @@
///
/// Determines angle between 2 lines.
- /// Clockwise Input: point1, commonpoint, point2, commonpoint, normalvect(ex <0,0,-1>), validate
+ /// Clockwise Input: point1, commonpoint, point2, commonpoint, normalvect(ex [0,0,-1]), validate
///
///
///
@@ -619,8 +619,8 @@
if (result == LineIntersection.Intersects)
{
//check if lies on the line and is not somewhere outside !
- if ((DoesPointExistInLine(point1X, point1Z, point2X, point2Z, intersectionPoint.X, intersectionPoint.Z, tolerance) &&
- DoesPointExistInLine(point3X, point3Z, point4X, point4Z, intersectionPoint.X, intersectionPoint.Z, tolerance)) == false)
+ if (!(DoesPointExistInLine(point1X, point1Z, point2X, point2Z, intersectionPoint.X, intersectionPoint.Z, tolerance) &&
+ DoesPointExistInLine(point3X, point3Z, point4X, point4Z, intersectionPoint.X, intersectionPoint.Z, tolerance)))
{
intersectionPoint = null;
result = LineIntersection.NoIntersection;