// Copyright (C) Stichting Deltares 2025. All rights reserved. // // This file is part of the application DAM - UI. // // DAM - UI is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // All names, logos, and references to "Deltares" are registered trademarks of // Stichting Deltares and remain full property of Stichting Deltares at all times. // All rights reserved. using System; using System.Globalization; using System.Threading; namespace Deltares.Maps; public static class CultureHelper { public static void InvokeWithDutchCulture(Action action) { var nlCulture = new CultureInfo("nl-NL"); InvokeWithCulture(nlCulture, action); } public static void InvokeWithUSCulture(Action action) { var usCulture = new CultureInfo("en-US"); InvokeWithCulture(usCulture, action); } public static T InvokeWithDutchCulture(Func func) { var culture = new CultureInfo("nl-NL"); return InvokeWithCulture(culture, func); } public static T InvokeWithUSCulture(Func func) { var culture = new CultureInfo("en-US"); return InvokeWithCulture(culture, func); } public static T InvokeWithCulture(CultureInfo targetCulture, Func func) { CultureInfo currentCulture = Thread.CurrentThread.CurrentCulture; try { // set the current thread to dutch culture to mimic floating piont numbers with a comma Thread.CurrentThread.CurrentCulture = targetCulture; return func(); } finally { Thread.CurrentThread.CurrentCulture = currentCulture; } } public static void InvokeWithCulture(CultureInfo targetCulture, Action testAction) { CultureInfo currentCulture = Thread.CurrentThread.CurrentCulture; try { // set the current thread to dutch culture to mimic floating piont numbers with a comma Thread.CurrentThread.CurrentCulture = targetCulture; testAction(); } finally { Thread.CurrentThread.CurrentCulture = currentCulture; } } }