// Copyright (C) Stichting Deltares 2018. All rights reserved.
//
// This file is part of the Dam Engine.
//
// The Dam Engine is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
//
// All names, logos, and references to "Deltares" are registered trademarks of
// Stichting Deltares and remain full property of Stichting Deltares at all times.
// All rights reserved.
using System;
using System.Collections.Generic;
using System.Linq;
namespace Deltares.DamEngine.Data.General.Sensors
{
///
/// Class for sensor group
///
public class SensorGroup
{
///
/// Holds a reference to the set of selected sensors
///
private readonly HashSet sensors;
private List pickSensors;
private int id;
///
/// Holds a reference to a set of relative loctions along the profile
///
private readonly IDictionary relativeLocationAlongProfileDictionary;
///
/// Initializes a new instance of the class.
///
public SensorGroup()
{
sensors = new HashSet();
relativeLocationAlongProfileDictionary = new Dictionary();
ID = -1;
}
///
/// Gets or sets the ID.
///
///
/// The ID value should be unique.
///
public int ID
{
get { return id; }
set
{
id = value;
}
}
///
/// Gets the selected sensors.
///
public IEnumerable Selection
{
get { return sensors; }
}
///
/// Gets or sets the selection as list for UI (table) purposes.
///
///
/// The selection as list.
///
public string SelectionAsString
{
get
{
string res = "";
foreach (var sensor in sensors)
{
res = res + sensor.ID + "; ";
}
return res;
}
set
{
ClearSelection();
var locSensors = ParseStringToSensorIDs(value);
if (pickSensors != null)
{
foreach (var sensorID in locSensors)
{
var sensor = PickSensors.Find(x => x.ID == sensorID);
if (sensor != null)
{
Add(sensor);
}
}
}
}
}
private List ParseStringToSensorIDs(string value)
{
value = value.Trim();
var ids = new List();
var idsarr = value.Split(new Char [] {';'}, StringSplitOptions.RemoveEmptyEntries);
foreach (var s in idsarr)
{
try
{
var val = Int32.Parse(s);
ids.Add(val);
}
catch (Exception)
{
// surpress errors, just do not use value
}
}
return ids;
}
///
/// Persistable sensor array. Only for internal use
///
public Sensor[] SensorArray
{
get { return sensors.ToArray(); }
set {
ClearSelection();
foreach (var sensor in value)
{
Add(sensor);
}
}
}
///
/// Gets the sensor count.
///
public int SensorCount
{
get { return sensors.Count; }
}
///
/// Gets the sensor relative locations.
///
///
/// The sensor relative locations.
///
public IEnumerable> SensorRelativeLocations
{
get { return relativeLocationAlongProfileDictionary; }
}
///
/// Gets or sets the pick sensors.
///
///
/// The pick sensors.
///
public List PickSensors
{
get { return pickSensors; }
set { pickSensors = value; }
}
///
/// Determines whether this instance is valid.
///
///
// public bool IsValid()
// {
// IEnumerable validationResults = Validator.Validate(this);
// return !validationResults.Any();
// }
///
/// Determines whether this instance is transient (associated with an invalid ID).
///
///
/// true if this instance is transient; otherwise, false.
///
public bool IsTransient()
{
return ID <= 0;
}
///
/// Adds the specified sensor to the selected sensor list for this sensorGroup.
///
/// The sensor to add.
public void Add(Sensor sensor)
{
sensors.Add(sensor);
if (!relativeLocationAlongProfileDictionary.ContainsKey(sensor))
relativeLocationAlongProfileDictionary.Add(sensor, 0);
}
///
/// Removes the specified sensor from the selected sensor list from this sensorGroup.
///
/// The sensor to remove.
public void Remove(Sensor sensor)
{
sensors.Remove(sensor);
if (relativeLocationAlongProfileDictionary.ContainsKey(sensor))
relativeLocationAlongProfileDictionary.Remove(sensor);
}
///
/// Clears the sensor selection
///
public void ClearSelection()
{
sensors.Clear();
relativeLocationAlongProfileDictionary.Clear();
}
///
/// Returns a that represents this instance.
///
///
/// A that represents this instance.
///
public override string ToString()
{
return ID.ToString();
}
}
}